IAIN Batusangkar, Indonesia
BibTex Citation Data :
@article{JTSISKOM14373, author = {Adriyendi Adriyendi}, title = {Computer vision for sports}, journal = {Jurnal Teknologi dan Sistem Komputer}, volume = {10}, number = {2}, year = {2022}, keywords = {computer vision; sport; machine learning; deep learning}, abstract = { We explore theories and applications of Computer Vision (CV) in sports. We use the method proposed included: object, research question, search process, inclusion and exclusion, quality assessment, data collection, data analysis, and characteristics of the article . We review it based on problem, methods, interpretation, finding, and future work. We analyze it based on categories: recognition, motion, detection, classification, identification, and automation. P rocess CV in sports included computing technology, capture motion, multi-scenarios, application of statistical sports , output prediction, object measurement, performance, and object adjudication. We found that Machine Learning (ML) and Deep Learning (DL) were widely used on CV in sports. DL approach has more advantages than the ML approach because the DL approach is supported by high-performance computing and high-quality image datasets. The implication of this research is an artificial feature-based, multi-scenarios, syntaxis method, rapid prototype, indoor localization, and gaze method as big challenge and new potential research for CV in sports. }, issn = {2338-0403}, doi = {10.14710/jtsiskom.2022.14373}, url = {https://jtsiskom.undip.ac.id/article/view/14373} }
Refworks Citation Data :
We explore theories and applications of Computer Vision (CV) in sports. We use the method proposed included: object, research question, search process, inclusion and exclusion, quality assessment, data collection, data analysis, and characteristics of the article. We review it based on problem, methods, interpretation, finding, and future work. We analyze it based on categories: recognition, motion, detection, classification, identification, and automation. Process CV in sports included computing technology, capture motion, multi-scenarios, application of statistical sports, output prediction, object measurement, performance, and object adjudication. We found that Machine Learning (ML) and Deep Learning (DL) were widely used on CV in sports. DL approach has more advantages than the ML approach because the DL approach is supported by high-performance computing and high-quality image datasets. The implication of this research is an artificial feature-based, multi-scenarios, syntaxis method, rapid prototype, indoor localization, and gaze method as big challenge and new potential research for CV in sports.
Article Metrics:
Last update:
Last update: 2024-11-19 20:29:54
Starting from 2021, the author(s) whose article is published in the JTSiskom journal attain the copyright for their article and grant the journal right of first publication with the work simultaneously licensed under a Creative Commons Attribution-ShareAlike 4.0 International License. By submitting the manuscript to JTSiskom, the author(s) agree with this policy. No special document approval is required.
The author(s) guarantee that:
The author(s) retain all rights to the published work, such as (but not limited to) the following rights:
Suppose the article was prepared jointly by more than one author. Each author submitting the manuscript warrants that all co-authors have given their permission to agree to copyright and license notices (agreements) on their behalf and notify co-authors of the terms of this policy. JTSiskom will not be held responsible for anything arising because of the writer's internal dispute. JTSiskom will only communicate with correspondence authors.
Authors should also understand that their articles (and any additional files, including data sets and analysis/computation data) will become publicly available once published. The license of published articles (and additional data) will be governed by a Creative Commons Attribution-ShareAlike 4.0 International License. JTSiskom allows users to copy, distribute, display and perform work under license. Users need to attribute the author(s) and JTSiskom to distribute works in journals and other publication media. Unless otherwise stated, the author(s) is a public entity as soon as the article is published.