Pengembangan Permainan Untuk Pembelajaran Angka Dan Huruf Hijaiyah Berbasis Android

Andhika Hanifa Naufaliawan* -  Program Studi Sistem Komputer, Universitas Diponegoro, Indonesia
R. Rizal Isnanto -  Program Studi Sistem Komputer, Universitas Diponegoro, Indonesia
Ike Pertiwi Windasari -  Program Studi Sistem Komputer, Universitas Diponegoro, Indonesia
Open Access Copyright (c) 2015 Jurnal Teknologi dan Sistem Komputer
The development of increasingly advanced technology has a vital role in all sectors of management, which includes the processing of data. Moreover, with the development of the internet is so fast these days that requires every person to obtain information quickly and accurately. Associated with it then there is a game that has grown rapidly with variations of each preparation This application uses the software Construct 2 as editor. Multimedia Development Life Cycle used as methodology for developing this game. Stages of research method, namely literature, game design, game implementation, testing, and analysis. User applications can execute all the menus contained in the application “Belajar Angka dan Huruf Hijaiyah”. With this application android-based user can exercise anytime and anywhere, and this application can run well when tested using black-box and got positive results when tested to application user.
Keywords
game; technological development; education; android

How to cite:

Full Text:

Article Metrics:

Article Info
Published: 2015-04-20
Section: Articles
Language: ID
Statistics: 382 553